Class: BECA 434
The Mysterious Warehouse
The second half of this semester's Intro to Sound for Games course was devoted to designing and implementing audio in a small Unity game made by Scott Looney and Steven Horowitz. I recorded, mixed, implemented, and tested the game's audio and submitted it for grading, to positive reception. I'm particularly proud of the atmosphere I created through background music, the foley I recorded, and the small background SFX that might go unnoticed.